BRANNBOLL Inflatable Gaming Lounge Chair / IKEA
The BRANNBOLL is an inflatable gaming lounge chair: an air chamber inside a removable, machine-washable mesh cover, in bright orange or green. It comes from an IKEA collection built around gaming at home, where the brief was furniture that performs while playing but disappears when it is not wanted. That is the real idea here. Inflated with the included pump in about seven minutes, it forms a low, reclined bucket seat at floor or low-table level; a loop on the back lets you carry it or hang it on a wall. Deflated, it packs flat and stores in almost no space, and it is rated to 110kg. It costs a fraction of foam seating of similar size. The trade is comfort over long sessions and the puncture risk any inflatable carries.
Design intent
- +Inflatable construction answers two problems at once, no permanent storage and no assembly, so the chair exists when wanted and packs away when not, the right response to a small or shared space.
- +The seat geometry is shaped for low, reclined screen-level sitting rather than being a generic inflatable with a gaming label, and the mesh cover comes off to wash.
Trade-offs
- -The air chamber can be punctured; on rough floors or around sharp objects there is a failure mode a foam chair does not have.
- -Inflated air gives less support than foam or springs, so it is comfortable for a session rather than a full day, and firmer than a beanbag.
The BRANNBOLL is an inflatable gaming lounge chair: an air chamber inside a removable, machine-washable mesh cover, in bright orange or green. It comes from an IKEA collection built around gaming at home, where the brief was furniture that performs while playing but disappears when it is not wanted. That is the real idea here. Inflated with the included pump in about seven minutes, it forms a low, reclined bucket seat at floor or low-table level; a loop on the back lets you carry it or hang it on a wall. Deflated, it packs flat and stores in almost no space, and it is rated to 110kg. It costs a fraction of foam seating of similar size. The trade is comfort over long sessions and the puncture risk any inflatable carries.
Design intent
- +Inflatable construction answers two problems at once, no permanent storage and no assembly, so the chair exists when wanted and packs away when not, the right response to a small or shared space.
- +The seat geometry is shaped for low, reclined screen-level sitting rather than being a generic inflatable with a gaming label, and the mesh cover comes off to wash.
Trade-offs
- -The air chamber can be punctured; on rough floors or around sharp objects there is a failure mode a foam chair does not have.
- -Inflated air gives less support than foam or springs, so it is comfortable for a session rather than a full day, and firmer than a beanbag.